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the section for 'unusual mediasubjects' we'd like to
mention
this,
somewhat neglected, form of
Ellery Queen content. We're talking 'games': from boardgames, puzzles to video based
games.
Starting
off in 1956 the Bettye:B company (Broadway, NY) released a board game called (Ellery
Queen's Great Mystery) Trapped. It featured a new 3d playing board. Which
seems rather avant-garde but then again the 50s also brought us a 3D-hype in the
movies. It
wasn't the only time an Ellery Queen based board games reached
gameplayers.

In 1971 3M had an immensely popular card game called Sleuth
(later reissued by Avalon Hill) designed by Sid
Sackson. A jewel is missing, and you have to
determine which one it is. You go about this pretty much in the same way Cluedo
is played by asking about the hand your opponent is dealt and using the
deductive methods of e.g. Mastermind. It's not widely known that
this great card game originally started out as a board game put out four
years earlier by Ideal, called "The Case of the Elusive Assassin:
An Ellery Queen Mystery Game." Sackson made use of a board
which players maneuver around in order to get to specific squares that
allow them to make specific inquiries. The map
on the game board represents an area of a country divided into thirty six
sectors. In one sector there is an assassin waiting to commit a terrible
crime. Players move around the board only to adjacent sectors or they may
remain in the sector they are in, collecting information, checking out
sectors - and finally, by shrewd deduction, determining the position of
the elusive assassin. It was certainly quite interesting,
but not as elegant as Sleuth was. Ellery Queen Mystery Games with 'Case of the Elusive
Assassin' (1967) was part of Ideal's Mystery Classics series, which
also includes Sherlock Holmes (!) in Murder on the Orient Express
(1967),
Sax Rohmer's Fu Manchu's Hidden Hoard (1967) and Agatha Christie's And
Then There Were None (1968) based on 'Ten Little Indians'.


 
In 1973 a Janus Mystery Jigsaw Puzzle appeared. It is featured an Ellery Queen
story on the back of the box The Case of His Headless Highness. With over 500
interlocking pieces the puzzle's size is 15" x 22". The idea was to read the
story on the back of the box, try solving the mystery before you did the jigsaw puzzle.
Then you see the solution pictured in the finished puzzle.
read the story here!

n
1986 Ellery Queen's
Mystery Magazine also came forward
with a board game (Mayfair games inc.).The game came with a playing board and 5
mysteries could be played by up to 6 players. Regular supplemental casebooks would only
add to the fun. One could even write a mystery to be used in the game. In the
basic version of the game, detectives maneuver around the city discovering clues. All clues are read aloud, and the winner is the first player to correctly solve the crime. In the
advanced version, there's much more strategy, and clues are kept secret, and can even
be hidden
from other players. Other
scenario's for this game were sold e.g. From the Casebook of Dan
Fortune by Michael Collins (1988) and From the Casebook of Nick Velvet;
(#302, 1986). a scenario to challenge even experienced players. Nick Velvet
is a man for hire, and people are anxious to hire him, to steal things.
Things like an empty sugar packet, and a juggling pin. Something is going
on, and players need to solve the mystery before something violent and
lethal takes place. Velvet is off course one of the memorable characters
created by Edward D. Hoch.



We suspect it's from the 70s but there was a card game called Mystery
Match .The card game for crime connoisseurs came in a box and
featured Sherlock Holmes, Ellery Queen, Rex Stout, and all the
usual suspects...

omeone's
about to get away with murder of Abby Doorn. Unless you can catch them.
Abby Doorn, the wealthy benefactor of Doorn Hospital, is being wheeled into
emergency surgery. The gallery is filled with spectators, all hushed as the
brilliant Dr. Janney prepares to operate. Suddenly a cry goes up from the
scrub nurse, "She's being murdered!" Clearly, this is a case for Ellery
Queen. Who would want to harm Abby Doorn? Her loving daughter? The crazed
housekeeper? Perhaps the brilliant but cranky Dr.Janney? Everyone had an
alibi - or so it seems. Ellery Queen is faced with the most difficult case
in his career. And he is turning to you for help. This YOU-SOLVE-IT video
mystery lets you solve the murder. After watching the 30 minutes videotape,
you'll have to make deductions from all of the evidence and determine who
killed Abby Doorn. The game has 256 different endings so you'll never play
the same game twice. It's easy to play and best of all, it's fun! You'll
never have to hassle with fast forwarding or rewinding of the tape. Instead
you'll use the unique detective cards which uncover the hidden evidence that
Ellery finds throughout the case. Operation MURDER is fun for the whole
family. Play it alone, or with up to ten, or more players. Someone's
murdered Abby Doorn. Isn't it time for you to go solve the case.
(VHS cover)
Something simular
to the EQMM board game was this VCR-game based on a Ellery
Queen novel (The
Dutch Shoe Mystery) which alledgely can produce up to 256 endings and is called
Ellery Queen's Operation Murder (1-10 players; age 10-adult) by Spinnaker
Software (designer: Eberle & Kittredge, screenplay: Jack Kittredge).
1984 (?)

This softcover book titled: Mystery Plays: 8 Plays for the Classroom Based on Stories by Famous Writers. Includes: Sir Arthur Conan Doyle, Nathaniel Hawthorne,
Ellery Queen, Dashiel Hammett, O. Henry ... This book has reproducible pages of mystery plays for classroom grades 4-8.
TO
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